Incredible job so far! (Fate/Grand Order as a visual novel has been my dream for a long time haha)
Alright, here is some feedback so far:
The text appears all at once every time. It would be cool if it happened progressively, the same way it does in the game.
Sometimes, character sprites appear all at once, and it is a bit jarring. You can use the renpy transitions (like fade) to make it smoother when a sprite appears onscreen
The FGO text box asset has a "log" and "auto" button. Since they're not functional, it could be a good idea to edit them out.
The actual Ren'py menu buttons (Back/History/Skip/Auto/etc) are halfway through the textbox. If you can find a way to bring them up by a few pixels, they would be easier to read.
When meeting Dr Roman (specifically when Fou appears) there is a glitch that makes two Roman sprites appear
It might be a good idea to add some transitions to the backgrounds too (maybe moveinright would work?)
Also, not a feedback on the game, but on your itchio page: It might be a good idea to add a little description of the project? Like "this is a PC port of Fate/Grand Order." Doesn't have to be fancy, just something that informs people of what it is.
Anyways, great job. I wish you luck & strength in your project. If you ever need help with it, feel free to contact me at versedotgdotm@gmail.com , even if it's just for play testing. (Though if you want help with the code, I'm also willing to help! I'm not a Ren'py expert, but I can help with simple stuff.)
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Hello!
Incredible job so far! (Fate/Grand Order as a visual novel has been my dream for a long time haha)
Alright, here is some feedback so far:
Also, not a feedback on the game, but on your itchio page: It might be a good idea to add a little description of the project? Like "this is a PC port of Fate/Grand Order." Doesn't have to be fancy, just something that informs people of what it is.
Anyways, great job. I wish you luck & strength in your project. If you ever need help with it, feel free to contact me at versedotgdotm@gmail.com , even if it's just for play testing. (Though if you want help with the code, I'm also willing to help! I'm not a Ren'py expert, but I can help with simple stuff.)
Hello, are you still working on adapting the game to PC ?
Yes. still working Now.